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Rune-Keeper

One of the new classes in the Mines of Moria is Rune-Keeper. We would like to thank Hxlgg and Icefire for all schreenshots and explanation about new skills and class traits. Additional input and data are always welcome!


Rune-Keeper Class Traits - Benedictions of Peace

"When aiding fellows, a Rune-keeper is a tireless steward."
The Rune-keeper’s ability to sustain his allies is enhanced by this Trait Set. Various buffs are given to Words of Grace skills, as well as some Foretelling based skills. This line is for Rune-keepers who want to see that his fellows do not fall.

Traits in the Set:
A useful trait will modify the Writ of Health so that instead of being dispelled when its duration ends, it will simply go down one tier, making maintenance of the Writ much easier. Mending Verse, a mainstay heal, can gain a short max morale buff that goes well with the heal over time style.

Trait Set Bonuses:
The skill Benedictions of Peace allows Rune of Restoration to be used at all attunements. This skill puts a rune on the ground that allies can be healed if near, and is a great addition to a damage dealer’s skill rotation. Additionally, this Trait Set will enable each step of attunement to decrease the threat generated by all skills, a bonus useful for any of the Rune-keeper’s abilities.

Capstone Skill: Glorious Foreshadowing
The Rune-keeper tells of glories that are to come, keeping his fellows spirits high. Placing this buff on an ally increases the healing done to them by any further healing skills.

Legendary Capstone Trait: Wondrous Foreshadowing
The upgraded version of Glorious Foreshadowing causes the Rune-keeper’s entire fellowship to receive additional healing. The cooldown is also reduced, making this skill wondrous for keeping a group healthy.



Author Of Exaltation

Linnod Of Peace

Master Of Allusion

Memorable Prose

Prophetic Word

Rune Of Endurance

Terse Narrative

Writ Of Well Being
 

Click on the screenshot to see details




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Rune-Keeper Class Traits - Cleansing Fires

"When guarded by fellows, a Rune-keeper is free to burn white hot."
When a Rune-keeper is left alone and able to work his fire skills on a target, large amounts of damage soon follow. This Trait Set increases the power of the Wrath of Flame skills primarily, as well as granting some aggro management and power reducing options.

Traits in the Set:
One of the more exciting traits for Rune-keepers who enjoy flame skills is Fiery-temper. Each time a wrath of Flame skill is used, a Rune-keepers Fiery-temper will increase, causing fire skills to burn hotter. Other useful traits decrease the induction time of  Fiery Ridicule, or cause Self-Motivation to reduce power consumption for a time. There is even Frost-burn, which lets Writ of Cold keep Writ of Fire tiered up.

Trait Set Bonuses:
Like Solitary Thunder, the first Cleansing Fires Trait Set bonus allows a skill to be used at all attunement levels. In this case, Fiery Ridicule can now be used even while Healing. This work-horse damage skill will give healing oriented Rune-keepers a nice boost to damage output between heals.
Also, for each attunement step past Steady, the power cost of all skills will be decreased.

Capstone Skill: Distracting Flame
A flame of confusing origin flickers up about the Rune-keeper’s foe. Your enemies will be unsure where it came from, causing it to distract them over time. This skill will reduce the aggro of a target as it burns, not increase it.

Legendary Capstone Trait: Mystifying Flame
Mystifying Flame is a pretty straight upgrade from Distracting Flame, burning hotter, reducing aggro by a greater amount. The cooldown is also decreased enough to make this skill a contender for a regular place in skill rotations.



Conflagration Of Runes

Frost Burn

Linnod Of Subtlety

Master Of Connotation

Overflowing Confidence

Scathing Retort

Tale Of Rage

Writ Of Blazing Fire
 

Click on the screenshot to see details



Rune-Keeper Class Traits - Solitary Thunder


"When alone, a Rune-keeper’s stormy nature is allowed to run rampant."
This trait-line primarily modifies Wrath of Storm skills and some Chill of Winter skills. As such, it focuses on spiky damage, quick abilities that are useful while foes are wailing on you, minor debuffing, and random chance. It is mostly geared toward the solo player (although dealing quick burst damage can be useful while grouped) and enables the Rune-keeper’s fairly weak disabling abilities to become more viable.

Traits in the Set:
Two traits will give Wrath of Storm skills the ability to put debuffs on your targets that increase damage dealt to them. Another will empower Epic Crash to remove those debuffs and deal additional damage. Other traits will increase the power of survival skills like Shocking Touch and Chilling Rhetoric.

Trait Set Bonuses:
Each of the Rune-keeper Trait Sets starts with opening up a skill to be usable at all attunement levels. Solitary Thunder will open up Chilling Rhetoric, a great skill for dealing with adds or to open a fight with. While it can normally only be used when Battle attuned, this Trait Set will allow it to be used while Healing attuned.

The third bonus of each Trait Set has an effect tied to attunement of both directions. Solitary Thunder will give Rune-keepers a bonus to critical magnitude of all skills (damage and healing) for each attunement step past the Steady state. This means a Rune-keeper who has gone down this Trait Set will still have some bonuses (specifically increased heal criticals) if he needs to switch to healing mid-combat.

Capstone Skill: Vivid Imagery

Wrath of Storm skills are all about single target attacks, but not Vivid Imagery. This long cooldown skill will shock a number of enemies adjacent to the Rune-keeper with images of their demise. This leads to a short, random duration daze, similar to Shocking Touch.

Legendary Capstone Trait: Perfect Imagery

When the top of the Trait Set is achieved, Vivid Imagery can be upgraded to perfection. The skill not only does more damage and can be used more frequently, but the daze duration is doubled. This skill becomes a powerful tool for escaping from tricky situations, or just damaging multiple enemies at once.


Closing Remarks

Confounding Principles

Harsh Debate

Icy Discourse

Master Of Tragedy

Tale Of Storm

Thunderous Words

Winter Storm
 

Click on the screenshot to see details






Rune-Keeper - Damage Skills - Chill of Winter

General: The frost-based skills are mainly focused on debuffing your opponents.



Chilling Rhetoric

Essence Of Winter

Flurry Of Words

Frozen Epilogue

Writ Of Cold
 

Click on the screenshot to see details



Rune-Keeper Damage Skills - Fury of the Storm


General: Your fury of the storm damage skills are your main DPS skills. Very basic. They will be your best chance to obliterate your opponent. For all skills: the higher your Battle Attunement level, the higher the damage of your skills.

Ceaseless Argument

Epic Conclusion

Essence Of Storm

Scribes Spark

Shocking Words

Vivid Imagery

Click on the screenshot to see details


Rune-Keeper Damage Skills - Wrath of Flame

General: The fire-based skills are mainly focused on damaging your opponents.

Distracting Flame

Essence Of Flame

Fiery Redicule

Scathing Mockery

Smouldering Wrath

Writ Of Fire

Click on the screenshot to see details



Rune-Keeper Healing Skills
Using the healing attunement is great for in fellowships. The Runekeeper in a very adept healer. In solo mode, using the healing attunement isn't as practical, but can save your tail. If you have the Steady Hands legendary skill equipped (which I HIGHLY recommend), you can quickly switch your attunement to neutral. For example, if your are near death, you can bring yourself back to life quickly. A quick use of Shocking Touch, Steady Hands, heal yourself up, and then Self-motivation will set you up very nicely to bring down your attacker. (Pots are also very highly recommended, but not entirely needed.)



Epic For The Ages

Mending Verse

Nothing Truly Ends

Prelude To Hope

Rousing Words

Rune Of Restoration

Writ Of Health
  

Click on the screenshot to see details


Rune-Keeper Buffs
* * The following skills are currently modified with a rune-stone with fire damage. * * Note Your Foretelling skills: Do Not Fall to Earth's Fury (element), Fang, and Blade are all AoE fellowship-wide skills that absorb/negate the next attack of that element or status effect (poison, wound). The only exception to the Foretelling skills is Do Not Fall This Day, which is single-target. The duration of the effect is 1m and the cooldown is 1m.


Armor Of Flame

Blade Will Not Wound

Do Not Fall To Flame

Essay Of Exaltation

Fang Will Not Poison

Weapon Of Flame

Word Of Exaltation
  

Click on the screenshot to see details


Rune-Keeper Legendary Skills


Fall To Our Wrath

Martial Training

Steady Hands

Click on the screenshot to see details


Rune-Keeper Everything Else


The skills with two levels are the higher level upgrade

All Fates Entwined

Calming Verse

Distracting Winds

Do Not Fall This Day

Final Words

Self Motivation

Shocking Touch
  

Click on the screenshot to see details